Tuesday, September 25, 2012

Session 2, Part 2

We had our second GURPS Dungeon Fantasy session on September 2. The players in attendance were Lisa (playing Sydney Swann, human swashbuckler), Phil (Finnegan Longstride, halfling cleric of the Stranger), Bonnie (Grizena, half-ogre barbarian), Caleb (Powder, wizard), Barry (Reggie, ogre monk), Kevin (Clint Carver, butcher and warrior), and Mike (Humphrey Hemmingsworth, holy warrior). Adam was unable to attend, and asked that his character, Ash, be run as an NPC.

This is the second segment of our second session. We ran pretty long, so I have broken the recap into two parts.

Recap

When the party arrives at the skull cave, they find Sydney standing at the entrance over the body of a dead orc. He is covered in blood. “I've found something,” he tells them. “There are more orcs down this way.” The party follows him into the cave.

The entrance tunnel is broad enough for three of them to walk abreast, but they assume a formation that puts the fighters at the front, while Powder hangs back. The tunnel slopes gently down to a T-intersection. Sydney turns right, leading them to a room lit by a cooking fire in the far corner. Five orcs are backlit, sharpening swords and teasing one of their number. A spit rests over the fire, with a leg of lamb nearly finished cooking. The companions stand unnoticed at the doorway for a moment, taking this in. Then, a voice from Reggie's backpack says, clearly and loudly, “kill them all.”



The room erupts in violence. Sydney leaps over the orcs, executing an acrobatic flip that lands him on the far side of the group. Humphrey and Reggie wade into battle, while Grizena and Clint move to flank the orcs. In seconds, the fight is over, with no injuries to the party.

Reggie, Humphrey, Clint and Sydney search the bodies, but see nothing of value. Grizena steps in to do the same. She begins tossing objects into a pile, punctuating each discovery with a sten look at the men. Sword... glare. Golden armband... glare. Quiver full of arrows... glare. This continues for an embarrassingly long time for the sheepish men, none of whom noticed anything worth looting, while a small pile of weapons on ornamental jewelry grows. Powder steps into the room and watches the spectacle.

When Grizena has finished demonstrating proper search techniques to the others, They notice that they have been joined by a shocked orc at the doorway. When they notice him, he turns to run away. Humphrey throws a spear, but misses. Everyone gives chase, following him down the other branch of the tunnel from the intersection.

They run into a room full of red eyes, reflecting dim light from torches set in wall sconces. Rank after rank of orcs await them, armed with spears, knives, swords, and shields. There is even less hesitation this time as they join battle.

Reggie races into a cluster of orcs and attempts to disarm those around him. Humphrey and Clint engage another cluster of orcs, lopping heads off with greatsword and cleaver respectively. Sydney lunges in to fight the biggest orc, a muscular warrior with a shield and sword. Grizena unhoods her falcon, who begins swooping through the melee plucking eyes from orcs on every pass. Powder casts a spell, shooting lightning at an orc who dodges the attack.

As the fight wears on, Sydney finds that his opponent is a very capable fighter. Although he is getting some hits in, the orc will not drop, and continues to scream and attack. Clint and Humphrey turn to help out. When they do, a couple of orcs flank Humphrey and manage to deliver some minor injuries. Humphrey turns back to deal with these attackers, as Clint is surprised to find that he cannot sever the big orc's head as easily as he is accustomed to doing.

Sydney decides to start using some finesse, employing feints and deceptive attacks to get past the orc champion's defenses. They are just bringing the big guy to his knees when Powder casts a Grease spell, which immobilizes many of the next rank of orcs. At about the same time, Reggie executes a disarm that leaves three more of the attackers stunned. Grizena embeds her axe in an orc while Peekaboo keeps snatching orc eyes and flying into the dark corners of the cave.

One of the orcs Powder dropped, trying to regain his footing, shouts out that they will surrender if they are spared. He speaks passably good Common. He demands to know why the adventurers have invaded his home, and promises to give them what they want if they will spare the rest of the orcs.

The party quickly confer. Humphrey tells the orc that they agree to accept the surrender. Apparently, Peekaboo has not been following along, and he swoops in to collect one more eye from one of the orcs that Reggie has stunned. Grizena gets the bird under control, and negotiations resume.

The orc answers the questions Humphrey poses to him. The tribe is called the Irontooth Orcs. There is another orc tribe that are the Irontooths' allies, the Fearclaw Clan. They were enemies until a tribe of goblins moved into the valley. Those goblins were soon joined by hobgoblins. The two tribes of orcs are engaged in a simmering conflict with the goblins from across the valley. There are about 12 children further back in the cave, being protected by 5 women. They will surrender the treasure they have. The orcs would like the party to leave immediately, rather than stay to rest.

Humphrey orders everyone tied up except for the orc with whom they have been speaking. This orc is ordered to fetch the treasure. He brings out the treasure, a little bit at a time. He delivers three bags of mixed coins, some cloth, a barrel of some sort of sticky liqueur, and some spices. Humphrey stops him. The party has begun to feel a bit of remorse at all the killing. “We'll take these two bags of coins, and we'll have to take your weapons. We don't want your food or sewing.”

The surviving orcs bound, the party stacks bodies and broken furniture in the tunnel leading back to the intersection. They make a camp in the room where they first fought, and set a double guard. They hope that the barrier between the large room where they leave the tied up prisoners and where they will sleep will at least give them some warning if the orcs get up to any mischief. Powder and Clint prepare to take first watch as the others settle down in the blood splattered room where a leg of lamb sits forgotten over a cooking fire.

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